product game
You must improve play, first.
product game
Find the structure and sequence to understand the field and drive good play.
product game
Moves make sense when you find the games that drive them.
Not swords, not stories: make models for sparring, instead.
product game
Everyone is playing on the same field; few are playing the same game.
product game
Players' primary timescales create barriers and protective bubbles of awareness.
product game
Make this assumption, when smart people seem to be doing stupid things.
Archetypal problem patterns in product orgs