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Teams waste work when they decide to build without deciding on the relationship they want to change.
Close down open-ended moves; ensure a clear set of steps.
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You must improve play, first.
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Find the structure and sequence to understand the field and drive good play.
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Moves make sense when you find the games that drive them.
Not swords, not stories: make models for sparring, instead.
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Everyone is playing on the same field; few are playing the same game.
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Players' primary timescales create barriers and protective bubbles of awareness.